If something doesnt animate, it usually means those vertices are not assigned to a bone. When animation is off, it should follow the outline of your model. However, I will try to answer your questions for this very old version. If you want to know if the problem is import related, then just download the latest demo version, and compare the two. I see that all yellow lines do animation but smaller hands do not move.Īnimation from different angle And when I save as 3ds and import in unity there is no texture and I fink that is gun in wrong rotation becasue I see screenshot in website and the all guns are for right handed but when I press play gun rotate and look like is left handed.Įverything is corectli with unwrap3d but I have old version so I cant save in FBX. If you have other resources for animated 3d models for FPS game who not have this problem please let me now. If someone try to open this models in unwrad3d is the hand problem normal and what I need to do do solve this. I want to ask you if someone have the same problem like I do have and how to fix the problem. I am not 3d artist I am programmer so I do not have experience with this stuff. I open one model with hands in unwrap 3d and weapon in unwrap3d looks OK but the hands is not in the right place. Im sure you can find it elsewhere if Microsofts website isnt working. Ultimate Unwrap 3D Pro Download The DirectX.
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